Biography
Owen Moore (b. 1985) is a contemporary code artist based in Vancouver Canada, specializing in stochastic algorithms. Moore is known for his unique computer graphics rendering techniques and for incorporating interactivity, soundscapes, and motion into his works. Actively involved in the algorithmic art movement, he embraces working collaboratively with computers executing randomization processes as a core guiding principle in his art practice. Moore’s work has been featured in the Art Blocks curated collection and exhibited in Marfa TX, Los Angeles CA, and Vancouver BC.
Experience
  • 2020-2024 - current art practice specializing in coding stochastic algorithms
  • 2019-2020 - product manager at software startup exploring procedural fashion
  • 2013-2019 - technology supervisor & developer in the VFX / animation industry
  • 2009-2013 - freelance multimedia producer and software development
Education
  • 2009 - BIT, Bachelor of Information Technology, Carleton University
  • 2009 - Advanced Diploma, Interactive Multimedia Design, Algonquin College
Contact
hello
@
owmo.studio
Artist Statement
I work with code. I program stochastic algorithms that randomly choose branching flows of logic and parameter values to render outputs of my custom rendering methods, so I may iteratively refine the systems aesthetically. The artwork I release is ultimately produced from the sofware I develop as curated selections from generations, on-demand variable editions or ever-evolving interactive web experiences or installations.I have always been a keen observer of patterns, details, and behaviours in the world around me. My mind operates with a sense of structure, and I find joy in distilling subjects into their root components to uncover interconnections between them. While thinking creatively, I am not one to visualize the outcomes literally before they are made, rather I think in abstract mechanics. I work with code because it provides me with a means of breaking down my creative ideas into discrete elements. By introducing randomization, I iteratively explore different permutations of an idea, using it as a means to refine it into an aesthetic I value. My artistic process is grounded in the collaboration with machines.Each work within a collection represents a unique realization from an infinite number of possibilities. The code I develop for a collection remains unchanged between works; a small bit of text uniquely identifies and executes it. By writing code this way, I create latent design spaces that are experienced through snapshots of visuals, motion, sound, and interactivity. My practice is focused on the pursuit of a deeper understanding of the generative process and how to bring it to life.Thank you for taking the time to read, I appreciate your interest and support.
Exhibitions
Diamond Exhibition
September 2023|WaveShapes #0|Foundry Gallery, Los Angeles, CA, USA

NFT BC
April 2023|Erratic #104|Vancouver, BC, Canada

perceive()
November 2022|Flux #14|Art Blocks Gallery, Marfa, TX, USA

NFT.NYC
June 2022|Flux #72, Flux #409|Samsung 837, New York, NY, USA
Artwork
The table below is a record of all the ownable (digital and/or physical) artworks I have produced to date. These include consumable media, collaborations, notable comission or contract works, studies, proofs, licenses and saleable works. You can view full records and collection details in this repository as this is a summary of common information.
SeriesCollectionGalleryCurationDateCountTypeMedium
EntropyAlpha2024-08-2010APPrint
WaveShapesProofDiamond Exhibition2023-04-27232VEDigital
ErraticArt BlocksPlayground2022-11-07400VEDigital
ContractionsArt BlocksArt Blocks x Pace2022-10-08280WDigital
FluxArt BlocksCurated Season 72022-04-18500VEDigital
QuarantineArt BlocksFactory2021-10-29128VEDigital
M.V.A.05:Audiofxhash2022-01-18109STDigital
M.V.A.04:SDFfxhash2021-12-1944STDigital
M.V.A.03:Agentsfxhash2021-12-0861STDigital
M.V.A.02:Formfxhash2021-11-24128STDigital
M.V.A.01:Colorsfxhash2021-11-19128STDigital
SpaghettificationArt BlocksFactory2021-07-101024VEDigital
PhotosyntheticOpenSea2021-06-1150VEDigital
The table below explains each "type" code and demonstrates how I will mark physical works to identify them.
CodeDescriptionMarking
APArtist ProofsA.P.
STArtist StudiesST.
VEVariable Edition, limited ( 1/x )1/x V.E.
OVEVariable Edition, open ( 1/∞ )V.E.
EEdition, limited ( 1/x )1/x
OEEdition, open ( 1/∞ )O.E.
WWork for Hire
The distinction between an Edition and Variable Edition is that an Edition is a reproduction of an artwork - prints of an original artwork, such as a photograph - whereas Variable Editions are unique originals produced from the same algorithm. Much of my work consists of Variable Editions; I strive for a one-of-a-kind experience for all pieces of my artwork.
Owen Moore, 2024
Owen Moore, 2024
Flux #14, percieve(), Art Blocks Gallery, 2022
Flux #14, percieve(), Art Blocks Gallery, 2022
percieve() Artist Panel, Art Blocks Gallery, 2022
percieve() Artist Panel, Art Blocks Gallery, 2022
Flux #72, NFT.NYC, Art Blocks x Samsung, 2022
Flux #72, NFT.NYC, Art Blocks x Samsung, 2022